
Runescape Wilderness
In Runescape many
years ago, players went out into a vast land to battle one
another and become ever victorious. The Runescape Wilderness
we know today is very
different from the
wilderness of the last six years. Here is a brief
overview of what arguably used to be the most exciting part
of Runescape used to be like:
What was the Runescape Wilderness
The Runescape Wilderness was a large area in which
people could wander
upon and fight one another
until the end. The Wilderness was considered one of
the biggest money makers
of all time, with the idea
of killing others to gain their items, though it was also
considered one of the fastest ways for beginners
to lose their
fortunes. The wilderness was definitely not for the weak.
Dying With a Skull in the Wilderness
Well, you could attack other people, or you could be
attacked, it was as simple as that. The only problem was
that you have to be extremely careful in the Wilderness if
you did not want to lose
your best three items. When you venture into the
Wilderness if you want to keep your best three items then I
suggest you don’t attack anyone. The best thing to do was
wait for someone to attack you. If you or someone else
attacks first then a skull will be placed above your head.
If you’re losing your battle and have good items, now was
the time to panic and run. The skull above the head means
that you are a PKer, a Player Killer. The skull would last
for around 20 minutes and if you die before then, wave
goodbye to all of your items, including your top three,
unless you had the protect item prayer on
Where to Start Runescape Pking
There are entrances around Edgeville and East Varrock
which can be seen in the image below.
When you enter the Wilderness you will have to jump
across the Wilderness Ditch. This was a ditch that stretches
the whole way across the entrance to the wilderness. When
you click on the ditch to jump over a notice will pop up
asking you if you really do want to cross over into the
Wilderness. You can see what this popup box looks like below.
To enter the wilderness you had to click the ‘Enter
Wilderness’ button. Your character will then hop over the
ditch.
People You Could Attack In the Wilderness
The entire Wilderness was made up of 55 levels. The
further you go in, the further you have to go to get back
out. To make the Wilderness a fair place there was a rule
introduced that a player can only attack another player if
they are the amount of levels into the Wilderness as the
difference between their levels. For example, I am a level
90 and wanted to attack a level 75. I must go into level 15
Wilderness to attack him or for him to attack me. Levels
that wanted to attack a level 75 in level 15 Wilderness must
be between level 90 and level 60.
Below is a list of all the major Runescape Wilderness
areas.
Varrock Entrance
Varrock Wilderness entrance and its surroundings are the
worst place to be caught off guard. If you get blocked from
moving and blocked from teleporting and are against 10, 20,
30 high levels then you really need to watch out in case you
get PKed (Player Killed).
Edgeville Entrance
Another highly watched area was the Edgeville entrance. I
can guarantee you that there will always be someone waiting
here. This was due to people running back and to from the
Rune Crafting Abyss.
Hill Giants
You can see in the top right of the image two huts. The
hut furthest on the right is where the Hill Giants hang
around. This was a common place for PKers. There were bound
to be people hanging around here waiting eagerly to kill
others and steal their items. Watch out when walking past
here, in fact, your probably best running through here as
quick as possible.
Moss Giants
Next to the Red Dragon Isle around the Wilderness title
you will find Moss Giants. This was a good place for PKing
as it was always populated with players who were trying to
train up and gain a few fast levels. At level 38 Wilderness
your prey won’t be able to teleport away, and they won’t be
able to steal your Moss Giants as this is a non-multi combat
zone.
Rune Rocks
The mining symbol at the top left of the screenshot
represents Rune Rocks. You will occasionally find a high
level around these rocks mining away. When they see you they
will normally log off and change world as they will not be
carrying any armour or weapons. The rule I have found useful
here is leave them alone and they will leave you alone.
Demonic Ruins
This was probably the worst place in the whole of the
Free to Play Wilderness. In level 46-47 Wilderness do not
take any items you are not prepared to lose.
Green Dragons
The darker dot on the left hand side of the image is
where you’ll find a group of angry Green Dragons waiting for
you to come along and slay. There are normally high levels
training here.
The Abyss
Circled is the entrance to the Abyss. What is the Abyss?
This is where you can access all rune altars and get
quick and easy access
to make your runes. Watch out for the PKers!
Mage Training Arena
This is where you can buy and charge your almighty God
Staff’s. You can teleport yourself to the entrance of the
Mage Arena by pulling a level in a hut in West Ardougne.
Watch out for people waiting for you to teleport you as they
will no doubt start attacking you. Remember that this was so
far into the Wilderness that teleporting will not work.
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